The Prismatic Color Space for Rgb Computations
نویسنده
چکیده
In the spirit of the HSV color space, we introduce a simple transform of the RGB color cube into a light/dark dimension and a 2D hue. The hue is a normalized (barycentric) triangle with pure red, green, and blue at the vertices, often called the Maxwell Color Triangle. Each cross section of the space is the same barycentric triangle, and the light/dark dimension runs zero to one for each hue so the whole color volume takes the form of a prism. This prismatic space has advantages computationally and intuitively for some common color operations used in computer graphics and image processing.
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